The Big Reveal

Larian Studios shocked the gaming world with the debut trailer for Divinity, positioning it as their grandest endeavor. Unlike licensed titles, this project reclaims their Rivellon setting, allowing unbridled innovation in storytelling and mechanics.

Publishing director Michael Douse emphasized that the game isn't designed to shock but to match players' comprehension, ensuring intelligent, layered experiences. This approach builds on Baldur's Gate 3's acclaim, where player freedom and reactivity defined success.

The reveal coincides with renewed interest in Larian's catalog, including the surprise launch of Divinity: Original Sin 2 on modern consoles like PS5 and Switch 2, priming audiences for this evolution.

What We Know So Far

Set in Rivellon, Divinity hints at narrative-driven gameplay centered on divinity, power struggles, and moral choices. Larian confirms it's an evolution, incorporating Baldur's Gate 3's depth without replicating it directly.

Gameplay questions linger: will it retain turn-based CRPG roots or shift toward action elements? The studio teases advanced systems for freedom and reactivity, potentially redefining RPG standards.

Fans of prior Divinity titles will spot familiar lore, but newcomers enter without barriers, broadening appeal globally.

Future Impact and Expectations

As Larian's first major self-owned project post-Baldur's Gate 3, Divinity could solidify their dominance in narrative RPGs. Its scale promises expansive worlds, companion dynamics, and branching paths unseen before.

Industry watchers predict it will influence upcoming titles, emphasizing player-driven stories over linear designs. Early buzz positions it as a 2026-2027 contender for Game of the Year.

With no confirmed platforms or dates, speculation fuels excitement, but Larian's track record instills confidence in delivering a landmark experience.